AI Insights · Timothy · October 2022
Top 5 Platformer Games on Android in Luxembourg Q3 2022
Discover the performance trends of the top platformer games on Android in Luxembourg during Q3 2022, featuring weekly downloads, revenue, and active user insights.
The third quarter of 2022 was an intriguing period for platformer games on Android in Luxembourg. Here's a closer look at how the top five games in this category performed, based on data from Sensor Tower.
Stumble Guys
Published by Scopely, Stumble Guys saw significant fluctuations in its weekly revenue, peaking at around $342 in the week of August 29. Weekly downloads varied, with a high of 649 in late July and a low of 333 in mid-September. The game's weekly active users increased steadily, reaching approximately 5.4K in early September before a slight decline to 4.9K by the end of the quarter.
Talking Tom Gold Run
Talking Tom Gold Run by Outfit7 Limited displayed a more modest performance. Weekly revenue spiked to $381 at the beginning of August but dropped to zero by the end of the quarter. Downloads ranged between 52 and 95 per week, while active users hovered around 1.2K, peaking at 1.2K in late August and dipping slightly to 1.1K by the end of September.
King of Thieves
ZeptoLab's King of Thieves had minimal activity in terms of downloads and revenue. The game generated a small revenue of $20 in several weeks, and its downloads were negligible, reflecting a lower engagement in Luxembourg during this period.
Subway Surfers
Subway Surfers, published by SYBO Games, maintained consistent performance. Weekly revenue fluctuated slightly, with a peak of $13 in mid-August. The game enjoyed a steady stream of downloads, peaking at 423 in mid-July. Active users remained strong, averaging around 3.5K to 3.9K throughout the quarter.
Fun Run 3 - Multiplayer Games
Dirtybit's Fun Run 3 - Multiplayer Games showed limited engagement. The game saw a maximum weekly revenue of $23 in mid-July, while downloads were sporadic, with only a few weeks registering any activity. Active users dropped to zero by the end of the quarter.
For more detailed insights and data on mobile game performance, visit Sensor Tower.